The hardest part of Dragon Age: The Veilguard is making a choice
Briefly

Before I played , I created a list in my head of all the choices I was going to make. It's a ritual I employ for any decision-based RPG.
Through this system, I've found that my enjoyment of these kinds of games is formed in the gap between what I originally decide and what I actually wind up doing - the wider the gap, the better the game.
For the first time, Dragon Age has ventured beyond the lands where mages were oppressed and into a place where they're celebrated or at least not treated with fantasy racism.
Unlike typical casters in RPGs, Veilguard 's mages aren't the type to stand in the back, slinging spells from relative safety while the melee classes get their hands dirty.
Read at The Verge
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