Sony's immersive The Last of Us experience at CES 2025 dropped me into a subway filled with zombies
Briefly

The experience was short and minimal, yet exemplified Sony's ambition to expand its beloved franchises into real-world, immersive environments beyond traditional gaming.
Participants were equipped with gear like flashlights and shotguns, with each tool fitted with sensors that allowed for interaction within the simulated environment.
The setting included LED panels and three large screens, creating an atmospheric subway station reminiscent of The Last of Us Part II's Seattle tunnels.
Even though the 'location-based experience exhibit' was rough around the edges, it illustrated the potential for new, interactive storytelling methods in gaming.
Read at Engadget
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