"Indiana Jones and the Great Circle" is the Antidote to Modern Big-Budget Game Fatigue | Video Games | Roger Ebert
Briefly

In 1981, Roger Ebert called 'Indiana Jones and the Raiders of the Lost Ark' an 'out-of-body experience, a movie of glorious imagination and breakneck speed that grabs you in the first shot, hurtles you through a series of incredible adventures, and deposits you back in reality... breathless, dizzy, wrung-out, and with a silly grin on your face.' This sentiment highlights the cinematic magic that was reevaluated by the upcoming game.
MachineGames takes the opposite approach with 'Indiana Jones and the Great Circle,' the first 'Indiana Jones' video game in nearly 15 years. It’s a longer adventure that pushes you to explore and discover adventures between the main scenes, marking a slower, more thoughtful journey compared to the original trilogy.
'The Great Circle' might not have the breakneck pace of the films, but it's crafted with narrative depth akin to the soul of 'The Last Crusade.' It skillfully immerses players into an interconnected world filled with discoveries, mirroring Indy’s adventures.
As Indy travels from Rome to Egypt, Shanghai, and the Himalayas, he encounters Nazi leader Emmrich Voss, who seeks to unveil a hidden ancient secret. This narrative intertwines action, archaeology, and history while drawing on classic elements of the beloved franchise.
Read at Roger Ebert
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