Zach found it, and he and Louise Blain sat down and played it together and were like, oh my gosh, this is exactly the kind of game that we want to be publishing, this is really great. Let's reach out to them and see, do they need any help? Is there something here that we can work together on?
Meanwhile, yes, we did need help. We had released it, but we had no idea how to get people to know about it. The people that were finding it were saying very positive things, but they were only a handful.
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