"Citizen Sleeper 2 was inspired by my early experiences as a gig economy worker, reflecting the alienation of labor. The game explores how to build a future amidst inevitable entropy."
"We know that there's an inevitable entropy to everything, not just political systems and structures, but our lives and our physical bodies. Yet, we keep doing things each day."
"In Citizen Sleeper 2, the protagonist has deactivated their tracker and no longer needs Stabilizer, but their existence remains precarious in the vast Starward Belt."
"With a new ship and crew to manage, Citizen Sleeper 2 expands dramatically, boasting a script nearly double the length of the original game's."
#citizen-sleeper #dystopian-themes #video-game-analysis #labor-alienation #narrative-and-world-building
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