"[DOOM] captivated thousands of people to the extent that some players wanted to add more to the game or learn how it ticks," says Zach Volchak, creator and owner of CanItRunDoom.org. He adds, "The weird devices that can run DOOM are just a natural evolution of the porting community." This highlights how DOOM's influence inspired a dedicated community to innovate and explore the limits of technology and gaming, contributing to its enduring relevance.
"Natural" seems like an odd way to describe DOOM running on a (fake) candy bar, but the technique behind these ports really hasn't changed much over the years. DOOM was built with basic C programming language and quite a lot of smoke and mirrors. This emphasizes how the fundamental design and simplicity of DOOM's code have allowed it to adapt over time to various platforms, demonstrating its lasting legacy.
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