After critiques about the limited initial roster for 2XKO, Tom Cannon, the executive producer, expressed that the team aims to increase the champion count from 10 to 24. During a recent press event, he emphasized the ongoing character development efforts and the importance of having enough champions to keep players engaged. Cannon acknowledged their team's learning curve and through continuous optimization, they plan to release new champions more rapidly post-launch in response to player feedback.
"I can say that we have champions that we're working on that you haven't seen yet. I'll tell you for me a number that would feel better than 10, just as my personal opinion, is around 24."
"We're not close to that now, so we're going to work quickly to get to that point, and then we're going to keep going... this is a new fighting game team... we're learning how to do things."
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