Peglin is the roguelike Peggle RPG we didn't know we needed
Briefly

"While developer Popcap released a few sequels and spinoffs in the years after Peggle's 2007 release, the series has largely languished since Popcap's acquisition by EA in 2011."
"Peglin is my new favorite take on the concept, combining Peggle's addictive ball-bouncing with just the right mix of roguelike randomization and RPG-style progression."
"Each peg your bouncing ball hits before falling out the bottom of the board contributes a bit to your attack power against a horde of enemies that slowly march toward you."
"Not all pegs are created equal, though. Each board has two bright yellow 'critical' pegs that crank up the attack value of each hit, moving randomly around the board."
Read at Ars Technica
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