"Honestly, we try to avoid the idea of there being a single canon. I mean, it's a game about choice. This is a game about your decisions as a player."
"The philosophy is we never want to invalidate your choices. And if we don't feel we can do something respectful of the choice we made, we oftentimes just don't necessarily reference it."
"We never want you to feel like your world is being invalidated. This is a core aspect of how we handle player decisions in our games."
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