"Cybercriminals have been taking advantage of Godot Engine to execute crafted GDScript code which triggers malicious commands and delivers malware," Check Point said in a new analysis published Wednesday.
"The Godot Engine's flexibility has made it a target for cybercriminals, enabling stealthy, cross-platform malware like GodLoader to spread rapidly by exploiting trust in open-source platforms," Eli Smadja said.
"For the 1.2 million users of Godot-developed games, the implications are profound -- not just for their devices but for the integrity of the gaming ecosystem itself."
"This is a wake-up call for the industry to prioritize proactive, cross-platform cyber security measures to stay ahead of this alarming trend."
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