What makes video games the ultimate canvas for artists?
Briefly

"I was very, very focused on illustration. I didn't know that I was going to become a game designer." Fred Hoffman reflects on his initial career path before transitioning to video game design.
"I was struggling with this realisation that it's very hard to make people look at your art for more than five seconds... But when I worked on Hue... There's no other medium where you can force people to sit and live in your drawings for hours at a time." Fred shares his insight into the power of video games compared to traditional art.
"Considering it's quite a niche game, I've been surprised by how warmly Paper Trail has been received... We can't talk about it, but the idea is to cautiously grow in scope and try and tell bigger, more ambitious stories." Fred discusses the success of Paper Trail and future plans for Newfangled Games.
Read at Creative Bloq
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