The Half-Life 2 Anniversary Documentary shares secrets from the game's development, revealing that Half-Life 2: Episode 3 had innovative concepts that were ultimately shelved due to timing and focus on other projects.
Gabe Newell expressed regret over not releasing Episode 3, saying, 'We could have shipped it. It wouldn't have been that hard. My personal failure was being stumped. I couldn't figure out why Episode 3 was pushing anything forward.'
Concept art revealed a novel ice gun and a shape-shifting blob enemy for Episode 3, showcasing unique features that could have redefined gameplay but ultimately did not materialize.
The documentary reflects on the bittersweet acceptance of Episode 3 not being realized, with fans expressing a mix of excitement and nostalgia seeing the previously unseen content.
Collection
[
|
...
]