Donley revealed that the companions in Planescape: Torment were created in "a day or less" by Eric Campanella, who had no prior 3D modeling experience.
Planescape: Torment's unique 2D art style is a key factor in its lasting influence on other RPGs, despite its now outdated graphics.
Tim Donley praised Eric Campanella's ability in 3D modeling, stating, "It was like fucking Da Vinci. The guy turned out to be one of the best 3D modelers I've ever seen."
Each character's creation was incredibly rapid; Donley shared that most of them were completed in a day or less, showcasing Campanella's natural talent.
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