The Creator of Mafia Has Feelings About The Traitors
Briefly

The Traitors has drawn significant comparison to the party game Mafia, which centers on psychological strategy and deceit. Creator Dimma Davidoff's game has a rich history, originating in the mid-1980s in Moscow, designed as a teaching tool during a pivotal cultural thaw. This influence extends to many forms of media, although The Traitors has not credited him. Davidoff provided insight into the psychological aspects of gameplay and shared advice for future contestants, highlighting the game's longstanding impact on culture and entertainment.
The Traitors draws significant influence from the game Mafia, where psychological strategy and deception play a crucial role in players eliminating perceived threats before they are eliminated themselves.
Dimma Davidoff, creator of Mafia, found that his game's history of influencing various media, albeit not The Traitors, has provided a fascinating narrative that links game theory with cultural expression.
Mafia originated in the mid-1980s in Moscow as a tool for teaching psychology, emerging during a period of societal thaw after decades of repression and psychological limitations.
Lev Vygotsky's ideas, which resurfaced during the psychological thaw, established games as a vital aspect of human culture, showcasing the interplay between psychology and social engagement.
Read at Vulture
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