Rematch Players Discover Jumping Is Faster Than Running, But Dev Is Fixing That Soon
Briefly

Developer Sloclap's new game Rematch has quickly gained over 3 million players since its launch on June 19. Despite its popularity, players have discovered an unintended mechanic: jumping allows them to move faster than running. This has led to concerns about fair play in the competitive environment, prompting Sloclap to announce a fix before the weekend. The game, available for $30 on various platforms including Xbox Game Pass, features unique gameplay mechanics, with no fouls or offsides, but currently lacks crossplay support.
We're aware this is an issue and an unpopular unintended tech. We're planning to push a fix very soon, before this weekend, thank you for your patience!
In a competitive-type game like Rematch, players are looking for any edge they can get, and anyone taking advantage of this will only be able to do so for a short while longer.
Read at GameSpot
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