
"Yes, as a Pokémon fan, I naturally understand the various discussions currently taking place within the fan community. I can totally relate to all of it. Regarding the graphics and gameplay, we've truly tried to do our best in both areas."
"I have experience from working on Pokkén Tournament, and one of my goals for that game was actually to make the game with the best graphics at the time. And I think we did a good job with that back then. But only two Pokémon were ever visible on screen at the same time."
"The comparison is odd, as Pokkén Tournament was a full blown action-based fighter, and in Pokémon Champions, each Pokémon stands in their designated spot and only moves when they're attacking."
Pokémon Champions launched with significant criticism due to its limited roster, numerous bugs, and missing Pokémon from trailers. Despite these issues, The Pokémon Company intends to use it as the official platform for competitive play, indicating plans for future improvements. Game director Masaaki Hoshino acknowledged the backlash, expressing understanding of fan concerns. He defended the game's graphics and performance, comparing it to Pokkén Tournament, noting the challenges of displaying multiple Pokémon simultaneously in battles.
Read at Kotaku
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