Nintendo Artist Behind Original Star Fox Weighs In On Remake
Briefly

Nintendo Artist Behind Original Star Fox Weighs In On Remake
"“I wake up in the morning,” Imamura wrote on X, according to the platform's machine translation. “A ton of messages have come in. Oh! Star Fox is finally making a comeback... I've gotta post about this... wait, this isn't a dream, right?”"
"“Fox is based on Miyamoto-san, and the rabbit, Peppy, is based on the game's director [Katsuya] Eguchi-san,” he told Edge magazine last year. “I think, if you look closely, you can see the similarities.” He continued, “Falco was based on [Tsuyoshi] Watanabe-san on the graphics team. When I looked at his face, his nose was quite big, like a Roman nose. And Slippy was based on the assistant director, [Yoichi] Yamada-san - he just kind of gave me that impression, and he liked frogs as well.”"
"“I guess this is how it turns out if I'm not supervising... or something like that,” Imamura wrote on X. “I think the concept is good,” he added when asked about the new character designs. “Personally, I prefer the movie version,” he continued in a separate post, “but I thought this one was good in its own way, with a clear direc"
Takaya Imamura, who helped design Fox McCloud for the original Star Fox, reacted to the character’s controversial new look in the Star Fox 64 remake for Switch 2. He described waking up to many messages and initially thinking it might be a dream before realizing Star Fox was returning. Imamura said Fox’s design was based on Shigeru Miyamoto, Peppy’s on director Katsuya Eguchi, Falco’s on a graphics team member, and Slippy’s on an assistant director. The remake versions have been criticized for appearing too realistic and for Fox lacking the original aura. Imamura suggested the outcome reflected not supervising and said the concept was good, while personally preferring the movie version.
Read at Kotaku
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