Sony, AMD Discuss Graphics 'Breakthroughs' That Could Power the PS6
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Sony, AMD Discuss Graphics 'Breakthroughs' That Could Power the PS6
"In a new video shared on the PlayStation YouTube channel on Thursday, Jack Huynh, senior vice president and general manager for computing and graphics at AMD, sat down with Sony's Mark Cerny, the lead architect of the PS5 and PS5 Pro, to discuss gaming "breakthroughs" the two firms have been working on. In the nearly nine-minute discussion, Cerny also referenced Sony's next console, the PS6, likely taking advantage of the technological advancements achieved through the PlayStation parent and AMD's collaboration on graphics hardware."
"Earlier in the video, Cerny and Huynh detailed "Neural Arrays", a new technology that Sony and AMD have worked on that is claimed to make computing capabilities of the GPU more efficient. With Neural Arrays, the compute units of a GPU can share data and process tasks together. Cerny said the resulting efficiency would be a "game-changer" for the next generation of upscaling and denoising technologies like AMD's FSR and Sony's PSSR."
Sony and AMD are collaborating on Project Amethyst to develop machine-learning-driven GPU technologies aimed at improving graphics and gameplay. Neural Arrays allow GPU compute units to share data and jointly process tasks, improving efficiency for upscaling and denoising systems such as FSR and PSSR. Radiance Cores are proposed dedicated hardware blocks to handle ray tracing and path tracing in real time, targeting significantly improved lighting performance. These technologies currently exist in simulation, show promising results, and are intended for integration into future PlayStation hardware, with potential inclusion in the next-generation console (PS6) within a few years.
Read at Gadgets 360
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