Dreams of Another feels like a fever dream
Briefly

Dreams of Another feels like a fever dream
"Dreams of Another is like playing an art-filled dream. It's filled with unexpected events, disjointed acts, and hazy landscapes. Scenes end abruptly, and then you unexpectedly pick up the thread later on. You'll meet talking angel statues and fish that want to escape their home and swim to the ocean. But it's that same unstable, dreamlike quality that makes the game so memorable."
"In Dreams of Another, from PixelJunk developer Q-Games, you play as a pajama-clad man who is aptly referred to only as the Man in Pajamas. He wields a gun given to him by a man called the Wandering Soldier. In the opening sequence, the soldier realizes he is unable to shoot a bullet from that gun. But in the Man in Pajamas' hands, the gun doesn't destroy things but instead "creates" them."
Dreams of Another places players in a series of surreal vignettes filled with abrupt transitions and hazy landscapes. The player controls a pajama-clad Man in Pajamas armed with a gun given by the Wandering Soldier; that weapon creates rather than destroys when used by the protagonist. Environments present unexpected events like talking angel statues and fish that seek the ocean. Q-Games labels the title a third-person exploration-action game, but the experience reads more like a succession of artful scenes and encounters. The game's unstable, dreamlike structure shapes both its narrative flow and memorable moments of discovery.
Read at The Verge
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