How Did We Make Dinosaur Carnage So Boring?
Briefly

The Jurassic World series showcases a paradox where audiences are portrayed as bored by dinosaurs, yet the films consistently gross over a billion dollars. Each installment attempts to sustain interest by introducing new dinosaur hybrids, but this search for novelty leads to a sense of creative fatigue. In the latest film, Rebirth, a plot centered around illegal trips to dino territory underscores the desperate measures taken to engage audiences, hinting at a narrative that feels increasingly recycled. Ultimately, these films illustrate a complex relationship between commercial success and narrative innovation.
By the second film, Fallen Kingdom, the Indominus rex, a hybrid created to appease a public hungry for new spectacle, had been iterated into an indoraptor, made in hopes of attracting a new, less fickle market.
There's a resentment that runs through these movies, fueled not by a lack of audience attention but by the obligation to keep coming up with new reasons for humans to end up in the proximity of dinosaurs.
Creative exhaustion wafts like gasoline fumes off Jurassic World Rebirth, which was directed by Gareth Edwards and written by David Koepp.
Despite these movies sucking varying degrees of ass... they've all reliably grossed over a billion dollars - a testament to the real world's continued interest in prehistoric menace.
Read at Vulture
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