Glitchwear - From digital error to wearable expression
Briefly

Glitchwear is a clothing line that turns digital error aesthetics into textile form. It employs ISF and VDMX to create textures derived from visual experiments. Utilizing a digital forest built in Unity, the project manipulates this serene environment with shaders to create digital chaos. The process captures unpredictable moments of disruption, which translate into garment patterns. Each piece is made on demand, rejecting mass production and fast fashion while highlighting unique glitch-derived textures that celebrate computational failure.
The visuals that became Glitchwear began as a forest scene built in Unity, a digital twin of reality. This serene environment served as the base layer before I began to manipulate it with shaders, breaking down the natural forms into digital fragments. Trees dissolved into pixel noise, light fractured into unexpected patterns, and the simulated forest became a site for controlled digital chaos.
Working with ISF inside VDMX allowed me to perform these disruptions live. The shader patches were pushed into unstable territories, with feedback loops, noise injections, and parameter shifts that transformed the Unity forest into something unpredictable. Over time I built an archive of glitches that captured these moments where the system bent and broke in visually striking ways.
The Glitchwear textures came directly from my visuals for the Liars 2024 tour. During the tour I extended this process, capturing the edge-of-collapse moments where the digital forest and glitch overlays merged into raw energy.
Each piece is knitted on demand using these glitch-derived textures. This approach rejects mass production and the uniformity of fast fashion, offering instead wearable art that embodies a unique aesthetic.
Read at CreativeApplications.Net
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