TinkRworks Introduces Two New Projects That Inspire STEAM Learning
Briefly

"Hands-on projects give all students the opportunity to build essential skills and envision how STEM can be part of their futures," said TinkRworks CEO, Dr. Chad Stevens. "Whether students are building a digital toy to create their own drawings or developing a device that allows them to make their own music, they can see the connections between what they're learning and real-world applications. Those connections not only make learning fun, they make learning stick."
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