Flattening Bezier Curves and Arcs
Briefly

Converting curves to simpler line segments simplifies solving problems like arc length calculations and dash offset computations, making processing easier.
Memory-efficient curve flattening algorithms are crucial for scenarios like vector rendering on microcontrollers to avoid excessive memory use and slow processes.
The default OpenVG reference implementation generates 256 lines for each quadratic/cubic Bézier curve and arcs, contributing to memory inefficiency and slowness.
Read at Minus Zero
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