Beastro Preview - A Tasty Sample Of This Cozy Cooking Deckbuilding Roguelike - Game Informer
Briefly

Beastro Preview - A Tasty Sample Of This Cozy Cooking Deckbuilding Roguelike - Game Informer
"Beastro centers on a sous chef named Panko who resides in the peaceful, artisan village of Palo Pori. A protective wall surrounding the settlement keeps out the darkness stirring outside, namely monsters that have overtaken the wilds. When Panko's teacher goes missing, he receives help in the form of a guardian spirit named Flambe, a raccoon-like living flame. In a fun twist, Panko's job isn't to save the town but rather to run a restaurant and feed the band of heroes,"
"The game's day-to-day structure reminds me of Dave the Diver's, in that each day is divided into three segments. The morning begins in a laid-back fashion, as players gather ingredients in preparation for the restaurant's opening. I enjoyed strolling through the scenic village to pick up grubs to feed chicken-like birds, catch fish at the pier, and tend to a garden of crops. It's standard cozy fare, but it's a nice calm before the busier storm of running the restaurant."
Players control a sous chef named Panko who lives in the artisan village of Palo Pori, protected by a wall that keeps out darkness and monsters. A guardian spirit named Flambe aids Panko after his teacher goes missing. The player's role is to run a restaurant that feeds a band of heroes called Caretakers who venture beyond the wall to confront the darkness. Each day divides into three segments, starting with calmer morning activities such as gathering ingredients by feeding birds, fishing, and tending crops. Menu creation depends on gathered ingredients, and cooking uses carnival-like mini-games emphasizing timing and skill.
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