Profit reached 47.6 billion yuan for the quarter, a significant increase from last year's 26.2 billion yuan. This reflects robust performance in both domestic and international gaming.
Pony Ma emphasized that the growth in domestic and international games revenue stemmed from heightened user engagement and successful game launches, which are vital for sustaining growth.
Despite impressive quarterly earnings, Tencent's shares dipped 1.3% ahead of the announcement, influenced by market sentiment and prior declines in Tencent Music's revenue.
Tencent Music's revenue struggled due to heightened regulatory scrutiny and competition in live streaming, leading to a notable drop in share prices following the earnings report.
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