
"If you've asked for a book recommendation lately, chances are you've been buttonholed by some goggle-eyed person babbling about boxer shorts, dungeon levels, and a tiara-wearing Persian show cat named Princess Donut. These are the Dungeon Crawler Carl fans, devotees of a series of seven novels written by Matt Dinniman (with the eighth to publish in May), and their ranks appear to be growing exponentially."
"The series has been optioned for a TV adaptation by NBCUniversal and sold more than 6 million copies, and the New York Times has marveled over the "gonzo" enthusiasm of fans who show up to Dinniman's public appearances dressed as everything from a well-armed Jesus to a fanged, severed sex-doll head. But what exactly, you may still be wondering, are these books really like?"
"For the uninitiated, a dungeon crawler is a game in which the player progresses through a series of contained and increasingly difficult levels by defeating enemies, solving puzzles, and gathering loot. Carl, the narrator of Dinniman's series, finds himself plunged into a real-life version of such a game after aliens wipe out most of Earth's population and repurpose the planet into a massive game dungeon, forcing the survivors to fight their way through it for the amusement of a"
Dungeon Crawler Carl is a seven-book LitRPG series with an eighth forthcoming that blends action-adventure storytelling and role-playing game mechanics. The series has sold more than six million copies and has been optioned for a television adaptation by NBCUniversal. The books attract a fervent, theatrical fanbase who attend public appearances in elaborate and often extreme costumes. LitRPG fiction combines level-based progression, enemy encounters, puzzles, and loot with narrative prose. The series' narrator, Carl, awakens in a post-apocalyptic Earth transformed into a vast game dungeon where aliens force survivors to fight through increasingly lethal levels for entertainment.
Read at Slate Magazine
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