
"When I first started playing "Dungeons & Dragons" as a tween, my friends christened me with a new good-natured nickname: gamer geek. While we could spend hours in front of a screen with the latest "Zelda" title, the dice-focused tabletop role-playing game was viewed with suspicion, a '70s-era invention that belonged to a certain subset of nerd. Times have changed."
"Today, "Dungeons & Dragons" enjoys mainstream recognition, and live game sessions from the likes of Critical Role and Dimension 20, the latter of which last summer enjoyed a date at the Hollywood Bowl, have only further cemented its wide appeal. Now a heavily improvised theatrical production, "Dungeons & Dragons: The Twenty-Sided Tavern" has come to the Montalbán Theatre in Hollywood."
Dungeons & Dragons evolved from a distrusted 1970s niche into a widely recognized cultural phenomenon propelled by live game sessions like Critical Role and Dimension 20. A heavily improvised theatrical production, Dungeons & Dragons: The Twenty-Sided Tavern, opened at the Montalbán Theatre in Hollywood after an off-Broadway run in 2024. The show celebrates the game's longevity, invites audience influence via smartphone, and uses actors who improvise actions inspired by dice rolls. Early players often found the game a creative refuge enriched by family connections to TSR, collectible dragons, and a core emphasis on storytelling despite complex rules and math.
Read at Los Angeles Times
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