Sunderfolk review: RPG magic that transports your friends together
Briefly

Sunderfolk is a turn-based tactical RPG designed to reignite game nights among friends, regardless of distance. By utilizing phones as controllers, it allows players to engage easily without the need for everyone to own a copy. With various character classes and strategy-based elements reminiscent of traditional RPGs, the game successfully combines simplicity with depth, fostering camaraderie through friendly competition. Players can enjoy the game together, even when separated by states, making it a perfect fit for those seeking fun, low-effort gaming experiences with friends.
The creators of Sunderfolk wanted to make a video game that would help players "Rediscover game night." By my reckoning, they have succeeded, because I am now regularly arguing with good friends over stupid moves.
Sunderfolk is a fun game with a lot of good ideas, and the best one is convincing humans to join up in pondering hex tiles, turn order, and what to name the ogres who shoot arrows.
Sunderfolk, I might suggest, is a worthy addition to your queue as a low-effort way to give everyone a break from being the organizer.
Given that only one person out of four has to own the game on some system, and the only other hardware needed is a phone, it's a pretty light lift for what I'm finding to be a great payoff.
Read at Ars Technica
[
|
]