Every puzzle game is a couch co-op game, actually
Briefly

Blue Prince is a captivating puzzle game set in a mansion filled with mysteries. Players embark on a quest to find an elusive 46th room among the official 45, with each gaming session requiring them to build the mansion’s layout from available floorplans. The depth of puzzles makes it challenging to grasp in just a few runs, requiring time and effort to uncover solutions. Despite lacking formal co-op play, the game encourages collaboration, allowing players to engage in discussions and brainstorming, turning a solitary experience into a shared adventure.
In Blue Prince, players must uncover the mysteries of a mansion with 45 rooms to find the elusive 46th room, while assembling intricate puzzles.
The game is a slow burn that demands ten hours just to grasp its core puzzles, rewarding players with satisfying mechanics and gorgeous visuals.
Despite lacking official co-op mode, Blue Prince naturally accommodates teamwork, inviting players to communicate and collaborate to solve its complex design.
Blue Prince exemplifies how many single-player puzzle games serve as unintentional co-op experiences, allowing non-players to support discovery without needing a controller.
Read at Engadget
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