Blue Prince is a mystery-packed mansion that will crank open your mind
Briefly

The game at Mt. Holly features 45 rooms, each with random placement every day, challenging players to discover a secret 46th room. Players engage with roguelite mechanics as they choose from different room options each morning, which can offer benefits or drawbacks that affect gameplay. A step counter limits movement, adding strategy to exploration, while keys and puzzles introduce intriguing elements that encourage players to explore the house deeply. The game ensures variety and replayability through its unique room mechanics and clever integration of puzzles.
In this way, Blue Prince blends its puzzles with both deck-building and roguelite elements, making each playthrough unique and engaging.
You might find the nook, which always has a key; keys become increasingly necessary as you progress, since doors become more likely to be locked.
The game’s step counter is a limitation on your movement; you can’t walk forever through the house, and running out of steps means starting over.
In one early run, I opened a chest to find the 'Key to the Secret Garden,' which warned me of its elusive location.
Read at Polygon
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