Blood on the Clocktower is the closest I'll ever get to playing The Traitors
Briefly

The article discusses the author's obsession with the reality series The Traitors, detailing their attempts to recreate its intense gameplay atmosphere in real-life settings. The author highlights the challenges faced, such as logistical difficulties in simulating secret meetings and strategic murders that define the show. Unlike traditional board games, which overlook the chaotic essence of The Traitors, the author yearns for the dynamic experience of accusations and alliances among players, emphasizing that these elements make the game so engaging and thrilling.
The Traitors is essentially a more theatrical version of Among Us, Werewolf, or Mafia, where a group of faithfuls are charged with banishing the hidden traitors, who themselves are tasked with choosing a faithful to "murder" each night.
I resorted to looking into the official Traitors card and board games for easier options, only to determine that they fail to capture the true spirit of the game: yelling (largely baseless) accusations, making and breaking unsteady alliances, and - most importantly - unrestrained chaos.
To recreate these elements means overcoming massive logistical obstacles - one of the biggest being that in the show, murder victims are selected during secret meetings between the traitors while the faithfuls sleep.
I wanted to experience firsthand the strategic murders and heated roundtables, where banishments are determined by majority vote, that make The Traitors so compelling.
Read at Polygon
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