35 Years Ago, an Underestimated Platformer Changed the Course of Video Game History
Briefly

"In my youth, I was confident in my musical talent and I wanted to express the groove of a band's sound in game music," Tateishi tells Inverse. "I was in an amateur band and we played pop and rock songs. But the music of Mega Man 2 is very close to the genre I used to play in the band."
His demo tape fit the company's desire for "musical knowledge over coding" and his debut project was the 1988 arcade title LED Storm, otherwise known as Mad Gear in Japan. It didn't sell well, at all, but with Capcom being a tight-knit collective divided into arcade and consumer divisions, Tateishi was able to create alongside Akira Kitamura ( Mega Man), Keiji Inafune ( Mega Man), and Yoshiki Okamoto ( Final Fight), and composers Yoshihiro Sakaguchi ( Street Fighter), Manami Matsumae (Mega Man), and Harumi Fujita ( Bionic Commando). He adopted the pseudonym "Ogeretsu Kun" and was assigned to Mega Man 2 - a sequel that wasn't initially greenlit by management due to the Famicom's design, but with Kitamura and Inafune as leads, was made in just three months.
Read at Inverse
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