Software development
fromSlate Magazine
1 day agoWe Asked A.I. to Build Us a Video Game. The Result Was Strange.
Vibe coding allows anyone to create applications using AI tools without programming knowledge.
Peter Friedlander has requested that the scripts for the upcoming TV series be rewritten to appeal to 'non-gamers,' which has upset some Mass Effect fans. However, production for the series is reportedly 'on the verge' of starting.
Whenever you're working with an existing IP, there's always the question of how you're going to translate and adapt, right? Because it's not a one-to-one sort of interpretation.
A six-week-old Instagram post from Shaun Escayg, featuring a cannon and the word 'Research,' has sparked speculation about a return to the Uncharted series. The post's vibe reminds fans of the Panama segments in Uncharted 4, leading to excitement about a potential new game.
"Cleaning out the garage today and stumbled on my original sketches from 2003 for a game pitch about a man, his surrogate daughter, and a trek across a broken America. Been a wild journey. Grateful for every part of it, especially the few stops that remain on the road ahead."
The new chapter will include not only a game but a novel and music, the company said in a press release. The developer revealed the new IP via a live-action teaser, with an actor reading lines from William Blake's poem, The Sick Rose. A painting then fell from the wall, and the actor then turned over an hourglass with red sand, with a tagline stating "The door won't stay closed."
It wasn't their first game, but exactly ten years ago the world was introduced to the Polish studio Bloober Team through Layers of Fear . On the heels of the heartbreak, 2016's Layers of Fear was a pared down, first-person psychological horror game concerning a painter suffering from a bout of Poe-inspired madness. Effective visuals and novel jump scares put Bloober Team on the road to a buffet of projects, including the 2024 remake of Silent Hill 2 .
Trails Beyond the Horizon's new character, Ulrika, is like staring into the abyss of a broken TikTok algorithm, and while my knee-jerk reaction might have been shock and even a little disdain, over the next 100 hours, I grew to find the character's bit surprisingly genuine and, admittedly, hilarious. What first felt like a gimmick grew to become one of my absolute favorite parts of the game, enhancing the already distinct personality of the Trails games.
The woods in Reanimal are full of surprises. You will encounter human cadavers that slither like snakes, gigantic talking pigs, and, at one point, a forlorn, supersized whale who seems resigned to an agonizingly slow death. These variously monstrous beings inhabit a realm that, though it looks like our own, seems to defy spatial logic: the forest leads to an oceanic expanse, which segues into a decrepit, towering city. It's like Aesop's Fables meets the nightmare visions of both Lars von Trier and J.G. Ballard.
What this means for the future of , once pitched as the first building block in an ambitious open-world metaverse , is currently unclear. But apparently the mission, the shooter's highest-profile bit of upcoming content, is canceled. Build a Rocket Boy and IO Interactive didn't immediately respond to requests for comment. The most surprising part of Insider Gaming 's report is that Build a Rocket Boy was apparently the one pushing to end the ill-fated partnership, a decision influenced by the 's "desire to bring its publishing in-house and gain more control over its future."
The story focuses on the crew of a spaceship that has crash landed onto another world. The survivors have to contend with an alien lifeform that's hunting them and can mimic its prey (no prizes for guessing that Supermassive took inspiration from The Thing here). If these astronauts want to stay alive, though, they'll put the lives of everyone on a dying Earth at risk.