Emil Dziewanowski - Technical Artist9 months agoData scienceSphere RenderingAccurate time estimation for tasks, especially seemingly simple ones, can be challenging due to unexpected complications. [ more ]
Phoboslab3 months agoJavaScriptPhobosLabFocusing on creating a tribute to the game Quake in the js13kGames contest instead of following the theme. Overcoming challenges to capture the essence of Quake in just 13kb of JavaScript code, textures, sound, music, weapons, enemies, and maps. Utilizing techniques like using a DSL for creating textures and building an editor for further compression to achieve the project's goals. [ more ]