Wearables
fromThe Verge
1 day agoMy dream pair of AR gaming glasses needs to have these nine features
Latest AR glasses from Xreal and Viture enhance gaming experiences with features like 3DoF, but no model is perfect for all users.
"For the ones who are confined in certain spaces or cannot do it independently, this is a great opportunity to transport them to a different reality from the ones that they are currently living in while keeping them active," Munoz told CBC Hamilton from his lab on Laurier's Brantford campus.
Leonid Radvinsky's death leaves a void in the leadership of OnlyFans, a platform that has transformed the adult content landscape. His secretive management style and the controversies surrounding the site have raised questions about its future direction and stability.
Following the acquisition, the Cinemersive Labs team will join SIE's Visual Computing Group (VCG) and contribute to our broader efforts in advancing state of the art visual computing within games. This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players.
"We want to make the Graham Norton of video games," says Kirsty Rigden, the chief executive of Brighton-based FuturLab, which makes PowerWash Simulator. Aspiring to emulate a talkshow host who has a reputation for being affable rather than for setting pulses racing is perhaps an unusual ambition for a gaming studio.
Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
Petit Planet is the studio's take on Animal Crossing, though with a few interesting ideas of its own. The game's most recent test took place all the way back in November, but its next big test isn't far off.
According to Digi Capital augmented and virtual reality are about to explode as VCs and corporates get in on the act. Facebook's multi-billion dollar acquisition of Oculus got everyone's attention early last year, but it's only really in the last 12 months that investments have accelerated, with more than $1bn pouring into the sector. Meanwhile Mashable reports Nokia's virtual reality camera is now available for pre-order for a cool $60,000.
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.
The best new co-op games are those that do something a bit different, offering more than a single-player experience with another player thoughtlessly tacked on. These multiplayer games account for groups of friends all wanting their own role, with a shared goal in sight and plenty of chaos on the path to getting there.
Spending more than 10 hours a week playing video games may begin to affect young people's eating habits, sleep quality, and body weight, according to new research led by Curtin University and published in Nutrition. The study surveyed 317 students from five universities across Australia. Participants had a median age of 20 years, placing the focus squarely on young adults during a key stage of habit formation.
The VR industry has been on edge since Meta's massive job cuts earlier this year: One exec called the layoff announcements "one of VR's darkest weeks." There's talk of a VR winter, and multiple VR studios have conducted significant layoffs of their own. For Gorilla Tag maker Another Axiom, however, it's monkey - or monke, as they'd say - business as usual.