"I've never felt this much behind as a programmer. The profession is being dramatically refactored as the bits contributed by the programmer are increasingly sparse and between. I have a sense that I could be 10X more powerful if I just properly string together what has become available over the last ~year and a failure to claim the boost feels decidedly like skill issue."
AI made producing software cheap, but understanding it is still expensive. The Manifesto optimizes for the former. This addendum shifts the emphasis toward the latter. Four updated values, three refined principles, with reasoning for each.
One of the challenges teams face when working with large boards or displaying multiple fields on work item cards is limited screen space. This became even more noticeable with the rollout of the New Boards hub, which introduced additional spacing and padding for improved readability. While this enhances clarity, it can also reduce the number of cards visible at once.
The real cost of poor observability isn't just downtime; it's lost trust, wasted engineering hours, and the strain of constant firefighting. But most teams are still working across fragmented monitoring tools, juggling endless alerts, dashboards, and escalation systems that barely talk to one another, which acts like chaos disguised as control. The result is alert storms without context, slow incident response times, and engineers burned out from reacting instead of improving.
Scrum has a bad reputation in some organizations. In many cases, this is because teams did something they called Scrum, it didn't work, and Scrum took the blame. To counter this, when working with organizations, we like to define a small set of rules a team must follow if they want to say they're doing Scrum. Enforcing this policy helps prevent Scrum from being blamed for Scrum-like failures.
During my eight years working in agile product development, I have watched sprints move quickly while real understanding of user problems lagged. Backlogs fill with paraphrased feedback. Interview notes sit in shared folders collecting dust. Teams make decisions based on partial memories of what users actually said. Even when the code is clean, those habits slow delivery and make it harder to build software that genuinely helps people.
One thing I always do when I prompt a coding agent is to tell it to ask me any questions that it might have about what I've asked it to do. (I need to add this to my default system prompt...) And, holy mackerel, if it doesn't ask good questions. It almost always asks me things that I should have thought of myself.