This year marks the 30th anniversary of Super Mario 64, a game that was designed to be a single-player showcase for the Nintendo 64. This title may not have been built with multiplayer in mind, but at this year's Awesome Games Done Quick (AGDQ) charity livestream, players turned Super Mario 64 into a team sport as 70 different speedrunners joined forces for a single 70-star run through the game.
If you've ever tried to hook an old Nintendo 64 up to a modern HDTV, you know the results can be less than ideal. Assuming your original hardware still works and your flatscreen even has the requisite R/F and/or composite inputs to allow for the connection, the N64's output will probably look like a blurry mess on a flatscreen that wasn't designed with those old video signals as a priority.
Anti-piracy measures, as a rule, suck. But when they're funny, they get a pass. That appears to be the case for the Nintendo 64's Super Smash Bros., which as revealed by Supper Mario Broth (thanks GamesRadar) will lock you in to being able to play only a single character, but only after you've played the game 69 times. Dude. I'm so adorably naive that I didn't even realize pirating N64 games was an option back in the day.