Video games
fromGameSpot
6 days agoThe Biggest New Game Releases Of April 2026
April 2026 features highly anticipated game releases including Starfield, Darwin's Paradox, and Pokemon Champions.
Qualcomm is helping address one of the auto industry's most pressing needs - scaling intelligent vehicle technology to meet growing consumer demand for vehicles that are automated, connected and highly personalised.
Science Corporation is embarking on human trials for a biohybrid brain-computer interface, aiming to combine lab-grown neurons with electronics. Dr. Murat Günel will lead these efforts, focusing on the surgical placement of the first sensor into a patient's brain.
The dream is the confusion machine I didn't have to build, a space where perception slips beyond authorship. Within Communal Dreams, influence operates as a subtle signal rather than a directive force.
When I was working at Magic Leap, and people asked me why I thought that was a good idea, I would ask the rhetorical question: "do you really think that twenty years from now everyone is still going to be going around all day staring at little rectangles in their hands?" At the time it seemed obvious to me that the answer was no.
Looking Glass has been doggedly committed to making holographic displays the next big thing since 2019, and with its new Musubi digital photo frame, it might finally be offering its tech at a price that's hard to deny. Musubi is scheduled to start shipping in June, and unlike the company's previous, more developer-focused kits, the company's new display only costs $149.
Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
Project Genie, which is currently only available for Google's AI Ultra subscribers, uses AI to build virtual worlds. That sounds interesting, if not necessarily revolutionary. Videogame developers already model and build virtual worlds all the time. Project Genie's simple concept, though, belies the tech's potential impact. The new system, and the Genie 3 model behind it, have the potential to forever change how videogames are built and played.
When a stranger smiles at you, you smile back. That is why, when Sir Ian McKellen ( The Lord of the Rings, X-Men, Amadeus) walked on the stage in front of me, looked me straight in the eye, and smiled at me, I smiled back. It was the polite thing to do. It was also completely unnecessary, because McKellen was not actually on the stage in front of me. He smiled at me through a pair of special glasses.
"It's not an overstatement to declare another VR winter," said J.P. Gownder, vice president and principal analyst at Forrester. "I think we might even go as far as to say there's only a handful of successful scenarios where people are using VR." This assessment reflects the industry's struggle to find practical applications beyond niche markets.
No app required: browser-based AR as the go-to for brand content Web-based AR, or WebAR, will see a significant increase in adoption in 2023. The simple, compelling promise of WebAR is that it allows consumers to access AR content via their browser, from anywhere in the world, with no app required. Whether you're on Android, iOS, or a future headset, all you'll need is web access to engage with the infinite possible experiences brands can bring to life through this technology.
One of the big focuses of the new operating system version is what Pico calls PanoScreen, a feature that lets the wearer run multiple applications at once while also keeping a 360-degree view of the real-world space around them. Other users can pop into the space as 3D avatars while you spin around to see spreadsheets, browser tabs, design software, or whatever else you're working on.
Instead of attempting to make the 3D social platform work for both VR and mobile, Meta is "explicitly separating" its "Quest VR platform from our Worlds platform" and "shifting the focus of Worlds to be almost exclusively mobile," Samantha Ryan, Reality Labs' VP of content, says in a blog post. The new approach sets Meta up to better compete with platforms like Roblox and Fortnite, which also offer user-generated experiences that can be played on your phone.
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.
The Quest 3S can play the same games as the pricier Meta Quest 3, with Batman: Arkham Shadow and Maestro performing impressively well in our testing. Additionally, you can stream Xbox games with a Game Pass subscription and even wirelessly tether it to a gaming PC to play SteamVR games like Half-Life: Alyx. The Quest 3S is powered by the same Qualcomm Snapdragon XR2 Gen 2 processor that's in the pricier Quest 3,
Instead, my family and I have been jumping around and slicing flying fruit in our living room using the Nex Playground. It's a tiny gaming system built entirely around Kinect-like games. With its camera and onboard computer vision processing, the $249 Nex Playground can track up to four players as effectively as Microsoft's clunky old Xbox motion tracker. Simply put, the dream of the Kinect, as well as Nintendo's Wii, lives on in the Nex Playground.