Art director Rikard Ryberg explains why Alone in the Dark's horror is "grounded" in realism
Advanced technology like Unreal Engine was used for immersive environments and lighting in Alone in the Dark.
The game is a reimagining, allowing freedom to blend modern ideas with elements from the original.
Alone in the Dark has an unnerving "storm of cosmic darkness" that freaked me out, here's how it was made
Alone in the Dark is a reimagining of the cult horror video game from 1992, introducing a central villain, the Dark Man, in a well-crafted set-piece event.
The game features a startling encounter midway through the story at a monastery, designed to create a sense of drama and surrealism.
Art director Rikard Ryberg explains why Alone in the Dark's horror is "grounded" in realism
Advanced technology like Unreal Engine was used for immersive environments and lighting in Alone in the Dark.
The game is a reimagining, allowing freedom to blend modern ideas with elements from the original.
Alone in the Dark has an unnerving "storm of cosmic darkness" that freaked me out, here's how it was made
Alone in the Dark is a reimagining of the cult horror video game from 1992, introducing a central villain, the Dark Man, in a well-crafted set-piece event.
The game features a startling encounter midway through the story at a monastery, designed to create a sense of drama and surrealism.