TelevisionfromSmashing Magazine4 days agoDesigning For TV: Principles, Patterns And Practical Guidance (Part 2) - Smashing MagazineDesign TV interfaces for the 10-foot experience using six core remote buttons while respecting platform hardware constraints and simplicity.
TelevisionfromSmashing Magazine1 week agoDesigning For TV: The Evergreen Pattern That Shapes TV Experiences - Smashing MagazineTV interface design requires larger, high-contrast, distance-oriented UI patterns shaped by legacy hardware constraints and the unique 10-foot living-room viewing context.