
"Banishers: Ghosts of New Eden arrives from Don't Nod as an action-RPG that's unusually intimate for the genre: a story-driven duet about two ghost hunters whose partnership, and choices, form an emotional foundation that defines the experience. Best known for their narrative-driven Life is Strange series, Don't Nod excels at serving up these meaty interpersonal dynamics. Banishers has plenty of that, but also ups the action, albeit with varying degrees of success."
"Banishers: Ghosts of New Eden follows Red mac Raith and Antea Duarte, partners and lovers who hunt restless spirits in 17th-century New Eden. After a disastrous mission leaves Antea dead and bound as a ghost, the pair must decide whether to uphold their vow to help the living or pursue a forbidden ritual that could resurrect her at a terrible cost."
Don't Nod delivers Banishers: Ghosts of New Eden, an action-RPG that foregrounds an intimate, character-driven partnership between two ghost hunters. The game centers on Red mac Raith and Antea Duarte, set in 17th-century New Eden, where a failed mission leaves Antea a bound ghost and forces a choice between aiding the living or pursuing a forbidden resurrection ritual. Player choices ripple through investigations, reshaping families' fates, vengeful spirits, and the protagonists' relationship. The title increases combat emphasis compared with past Don't Nod work while retaining strong interpersonal storytelling, yielding an emotional, morally charged experience with uneven action execution.
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