WoW: Midnight Is Killing Part Of The Game Before It's Ready
Briefly

WoW: Midnight Is Killing Part Of The Game Before It's Ready
"World of Warcraft's next expansion, Midnight, is taking the nuclear option when it comes to eliminating combat add-ons, after years of Blizzard discussing how they posed problems for the health of the game. It's a bold approach, but, unfortunately, one that has been communicated incredibly poorly and seems to be taking unnecessary risks that could potentially make the game worse, not better, in the short term."
"That includes things as simple as how much health a player or enemy has, what abilities enemies are using, reading chat messages during combat, or whether there's a puddle of fire on the ground you should probably move out of. Combat add-ons may still work technically come Midnight, but they will require a ton of tweaks by creators and their functionality will likely be so much worse than th"
Midnight removes add-on access to most combat data while preserving non-combat add-ons. Blizzard will add built-in versions of common add-on features like boss timers, damage meters, cooldown management, and combat assistance. Encounters are being designed to reduce reliance on third-party combat tools. The Midnight alpha hides nearly every piece of combat information from add-ons, including unit health, enemy abilities, combat chat, and ground hazards. Third-party combat add-ons will need substantial rewrites and will likely offer reduced functionality. The immediate, poorly communicated change increases short-term risk to gameplay quality and community trust.
Read at GameSpot
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