Wolfenstein 3 Needs To Punch Nazis Even Harder
Briefly

Wolfenstein 3 Needs To Punch Nazis Even Harder
"I've long been a fan of Sweden-based MachineGames' take on Wolfenstein , which transforms B.J. Blazkowicz's one-man war on occult-powered Nazis into a grisly and moving narrative about the strength of family and communities while finding oneself amidst endless conflict. Wolfenstein 2 showed the importance of resisting the narrative that fascism can and will win. If I have one concrete hope for a potential sequel, it's that it doesn't ease up on the gas."
"Arriving in the fall of 2017, The New Colossus struck like lightning. Its unveiling and marketing beats reveled in the joy of ripping fascists to shreds, while leaning into the dystopic headlines Americans increasingly became inundated with. It adopted the "punch Nazis now, ask questions later" ideology that emerged amid Donald Trump's first presidency and the rise of the alt-right. More specifically, it leaned into that time that Richard Spencer-a Neo-Nazi and early figurehead of the alt-right movement-got by an unknown assailant on camera."
Announcement of Wolfenstein 3 follows MachineGames' history of blending brutal action with emotional storytelling centered on B.J. Blazkowicz, family, and community. Earlier entries, including The New Order and The Old Blood, combined confident shooting mechanics with unflinching narratives and stylish verve, pairing B.J. with alt-history figures like Jimi Hendrix and Nikola Tesla. The New Colossus arrived in fall 2017 with marketing that reveled in the joy of ripping fascists to shreds and leaned into dystopic headlines. It adopted a "punch Nazis now, ask questions later" posture that echoed reactions during Donald Trump's first presidency and the rise of the alt-right, prompting criticism of publisher decisions.
Read at Kotaku
Unable to calculate read time
[
|
]