
"It's now an online sci-fi extraction shooter in which players beam down to the planet Tau Ceti IV to scavenge for loot, carry out missions and potentially blast each other in the process. Its closest rival is Arc Raiders, which makes a similar use of stylised retro-futurism."
"As soon as you load the new game, you are assaulted by discordant digital synth noises, Day-Glo-style colours and warped pixelated images. With their spiked helmets and fluorescent gloves, the character models look like 90s ravers; the load-out screen is a fever dream of retro fonts and weird icons."
"In a recent Twitter exchange, Bungie's global franchise director, Philip Asher, namechecked Sony's Wipeout game, its Mental Wealth ads for PlayStation and its translucent Dual Shock controllers as inspirations. And, wow, he's not kidding."
Marathon, Bungie's new online extraction shooter, channels 1990s futurism through deliberate aesthetic choices. Players beam down to planet Tau Ceti IV to scavenge loot and complete missions in a competitive environment. The game heavily draws inspiration from the era when video games discovered club culture, with Sony's Wipeout serving as a direct reference point. Visual elements include Day-Glo colors, discordant digital synths, retro fonts, and character models styled as 1990s ravers with spiked helmets and fluorescent gloves. Loading screens feature distorted videos and pixelated imagery. This nostalgic approach mirrors the mid-1990s period when Western developers embraced cyberpunk anime, electronic music, and internet culture, creating an immersive retro-futuristic experience.
Read at www.theguardian.com
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