Video game graphics have evolved significantly over the decades, moving from 8-bit to HD. However, recent discussions question whether graphics have reached a stagnation point. Many players express that they perceive little improvement in graphics, with some claiming no noticeable advancements since the PS3. This perception could be attributed to the law of diminishing returns in graphical fidelity, where further improvements are less visible. Evaluating graphics based on photorealism raises questions about future directions for visual innovation in gaming.
Many seem to agree that they don't see graphics advancing any more. Some go so far as to say graphics haven't visibly improved since the PS3.
Side by side comparisons have proven that graphics hasn't improved in many cases in 15 years. Yet, they are already pushing for the next-gen console production.
If polygon counts have exceeded our visual capability to see improvements in fidelity, then visible advances become more and more incremental.
Often we judge advances in graphics in terms of photorealism, but if games already look real, where can they go next?
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