
"Where Winds Meet is developed by Chinese-based Everstone Studio (its first game, actually) and published by NetEase ( Marvel Rivals ), so if you hadn't heard of it until you began stumbling across weird tales of evil geese and expensive cosmetics, that might be because of Western biases. The game reached two million players within just 24 hours of its global release (it's been playable in China since last December),"
"Where Winds Meet seems to have packed almost every successful video game element over the last decade under its hood, including a vast and varied open world, -like parrying, flashy and fun combat, Soulslike bosses, an incredibly in-depth character creator, loot-filled dungeons, platforming, stealth gameplay, a fully fleshed-out single-player mode, and an online mode in which you can battle other players or band together to win minigames, of which there are enough "to rival " ( )."
"There's also a major geese problem, as . An early quest tasks you with healing a goose. If you fail, it turns into a demon known as the Manaical Goose, gets a boss health bar, and begins chasing you around. Players are suggesting you yeet every goose you see into the water, because they can drown in Where Winds Meet."
Where Winds Meet is a free-to-play open-world Wuxia RPG set in ancient China. The game is developed by Chinese-based Everstone Studio and published by NetEase. The game reached two million players within 24 hours of its global release and has been playable in China since last December. The game combines a vast open world, Soulslike bosses, flashy combat with parrying, an in-depth character creator, loot-filled dungeons, platforming, stealth, a fleshed-out single-player mode, and online multiplayer with competitive and cooperative minigames. The game features surreal elements such as demonic geese and extravagant mounts like riding five camels simultaneously.
Read at Kotaku
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