
"For $35 the Talking Flower injects a drip feed of whimsy into your home. Every so often the flower will just say things like "So exciting!" or "Feeling pretty great!" to create an overall positive vibe. Sometimes it feels prescient, like when it asked me yesterday, "Have you had lunch yet?" when I most certainly hadn't."
"There is no real functional purpose for the Talking Flower. I already have plenty of ways to tell the time. And though you can set "sleep" and "wake" times, it's not an alarm clock - Nintendo already has one of those - as those settings just ensure the flower isn't annoying you at 1AM."
"But that weird Nintendo still exists - and I have a strange Talking Flower on my bookshelf to prove it. Nintendo's most recent release isn't a console or a game, but a toy. The Talking Flower is exactly what it sounds like: a physical version of the character first introduced in Super Mario Bros. Wonder that has the capability to talk."
Nintendo released the Talking Flower, a physical toy character from Super Mario Bros. Wonder priced at $35. The device announces the time on the hour and periodically speaks random phrases at the push of a button or automatically. While it lacks practical functionality—Nintendo already produces alarm clocks and other timekeeping devices—the toy serves to inject whimsy and positivity into daily life. Users can set sleep and wake times to prevent nighttime interruptions. The flower delivers motivational statements and observations like "So exciting!" and "It's gonna be alright. I like to take things slow," creating an overall positive ambient presence in the home.
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