
"One of the poll options, shrooms, was originally offered in the first community poll, only to be defeated by the rival cartel. If shrooms is victorious this time, it will add a brand-new psychadelic drug type for players to offer to their customer base. Hirable drivers, the most functional of the new options, offers players the ability to hire drivers who can transport items between your various properties, businesses, and dealers. This new feature will also come with a quality of life update to the existing delivery system."
"The last new option is a video game classic--a fishing minigame. If players vote to add fishing to Schedule 1, they'll be able to catch fish, with the potential to reel in other special items too. Fishing will act as an extra revenue stream for players who get into it, with the fish you catch able to be sold at Randy's Bait & Tackle store for profit. The update will also add some new ingredients and effects to play with."
"Voting is available to everyone who owns the game, and can be accessed in-game from the main menu. Voting is only open until this coming weekend, and the results will be visible in game after voting closes. The last time Schedule 1 creator Tyler held a community vote, the most popular feature was the rival cartel with 64% of the vote. The feature is now live in the game as of its latest major update, offering new mid-late game content for dedicated Schedule 1 players."
A new community vote lets Schedule 1 players pick the next major feature from three options: hireable drivers, shrooms, or a fishing minigame. Shrooms would add a new psychadelic drug type for players to sell. Hireable drivers would allow automated transport of items between properties, businesses, and dealers, plus delivery system quality-of-life improvements. Fishing would introduce a minigame that yields fish and special items, with fish sellable at Randy's Bait & Tackle for profit and new ingredients and effects. Voting is available in-game to all owners and closes this coming weekend. Schedule 1 is in early access and developed solo by Tyler.
Read at GameSpot
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