
"CH1 (Vantage Studios), focused on scaling and extending Ubisoft's largest and established franchises to turn them into annual billionaire brands; Brands: Assassin's Creed, Far Cry, Rainbow Six CH2 dedicated to competitive and cooperative shooter experiences; Brands including The Division, Ghost Recon, Splinter Cell CH3 designed to operate a roster of select, sharp Live experiences; Brands including For Honor, The Crew, Riders Republic, Brawlhalla, Skull & Bones"
"CH4 dedicated to immersive fantasy worlds and narrative-driven universes; Brands including Anno, Might & Magic, Rayman, Prince of Persia, Beyond Good & Evil CH5 focused on reclaiming position in casual and family-friendly games. Brands including Just Dance, Idle Miner Tycoon, Ketchapp, Hungry Shark, Invincible: Guarding the Globe, Uno, Hasbro"
Five development chapters align studios and brands by distinct strategic focuses. CH1 (Vantage Studios) scales and extends flagship franchises into annual billionaire brands, managing Assassin's Creed, Far Cry, and Rainbow Six. CH2 focuses on competitive and cooperative shooter experiences, including The Division, Ghost Recon, and Splinter Cell. CH3 operates a roster of select live experiences such as For Honor, The Crew, Riders Republic, Brawlhalla, and Skull & Bones. CH4 builds immersive fantasy worlds and narrative-driven universes for Anno, Might & Magic, Rayman, Prince of Persia, and Beyond Good & Evil. CH5 aims to reclaim position in casual and family-friendly games, covering Just Dance, Idle Miner Tycoon, Ketchapp, Hungry Shark, Invincible: Guarding the Globe, Uno, and Hasbro.
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