This new indie RPG lets two sisters fight fast food with a giant cooking mech
Briefly

This new indie RPG lets two sisters fight fast food with a giant cooking mech
"The developer really came to my attention with its last game, Thirsty Suitors, a narrative-based game that was like a cross between Scott Pilgrim and Bollywood musicals with the stylish RPG battles of Persona 5. Its themes of family, food, and culture were also really strong, which carry over to its upcoming game Dosa Divas, though in practice it's actually a lot more than just, say, Thirsty Suitors 2. The premise is, however, no less eye-catching."
"I had the idea during Thirsty Suitors on a Miro board, and it was about two aunties in a mech, The concept in my head was too fun to explore - what does that mean? Who are they? What's the world? We have to explain a lot more because it's a kind of sci-fi setting with a whole bunch more lore to figure out."
"To sum up, you play as two sisters, Samara and Amani, who, with their mech Goddess, are on a journey to visit their family, but along the way also visit other towns being taken over by an evil fast food empire, which also happens to be run by their youngest sister, Lina. It gets complicated, to put it mildly (which is ironic, as the studio cheekily refers to the game as having a spicy narrative)."
"We like the idea of there being two chefs that are running around with a food truck mech and people are hungry for various things, says Ekanayake. The whole game is themed around flavourful ingredients, and skills also have a flavour type, so if you match a skill to an enemy's weakness, you can get them into a stuffed state."
Outerloop Games is a minority-led, fully distributed indie studio creating accessible games that explore underrepresented cultures and themes. Dosa Divas follows two sisters, Samara and Amani, piloting a food-truck mech called the Goddess as they travel to visit family and confront towns being taken over by an evil fast-food empire run by their youngest sister, Lina. The game blends sci-fi lore with culinary mechanics: chefs cook dishes like dosas, skills carry flavour types, and matching flavours to enemy weaknesses can put foes into a stuffed state. The project emphasizes flavourful ingredients, familial themes, and a spicy narrative tone.
Read at Creative Bloq
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